Workflow
As we are working in a group of four, we must use git (githHub) as our Version Control System. As our game engine we choose Unity, because it should be easier to work with as a beginner. To create the 3D-Models we used Blender and the build-in solutions provided by Unity itself.
As our app only deploys on Android yet, we also used smartphones and tablets to test the application.
Other than that, we met every week on Tuesdays at HTW and Fridays (or Sundays) via Zoom. In the last weeks before the IMI_Showtime we additionally met during other days in the week.
Responsibilities
Gerrit:
- Project management and communication
- Data analysis and structure
- Programing
- 3D-Modeling
Diro:
Yosua:
- Programing
- AR-Interaction
Hasan: