M2 Master Something Unreal

Team

  • Dominic Engel
  • Till Falkenberg
  • Joerdis Liermann
  • Tony Dat Nguyen Tien
  • Ralf Strecker

Supervision

Prof. Dr.-Ing. David Strippgen
Demo Link Icon Demo Demo Link Icon Source_Code

Our presentation

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Our goal

Our goal for the project was to create an audiovisual experience for VR headsets. The gameplay is very rhytmic and strongly tied to the music. We used the strengths of Unreal Engine 4 and its Blueprint Visual Scripting System and combined our various skills within the team to create Something Unreal.